#notes trigger lock
  • sdomaz
    Posts: 8
    Joined: Tue Apr 25, 2017 10:40 pm

    #notes trigger lock

    by sdomaz » Tue Mar 13, 2018 7:07 pm

    I’m creating a game where the player has to find 5 pictures to go to the next challenge. So I’m using the lock “player has already - created at least #Notes with image near #5”. However, it’s sending the player to the next challenge after the first picture, and not after 5. What Am I doing wrong?

    Thanks
  • sdomaz
    Posts: 8
    Joined: Tue Apr 25, 2017 10:40 pm

    Re: #notes trigger lock

    by sdomaz » Fri Mar 23, 2018 7:03 pm

    sdomaz wrote:I’m creating a game where the player has to find 5 pictures to go to the next challenge. So I’m using the lock “player has already - created at least #Notes with image near #5”. However, it’s sending the player to the next challenge after the first picture, and not after 5. What Am I doing wrong? What to those numbers mean?
    #1 (number of notes) 86.75309 ???? pi# ???? 5.0????

    Thanks
  • User avatar
    chrish
    Posts: 227
    Joined: Mon Oct 10, 2016 5:45 pm
    Location: Albuquerque, NM
    Contact:

    Re: #notes trigger lock

    by chrish » Tue Apr 24, 2018 5:47 pm

    There is an inherent difficulty to play testing games that involve locks around the notebook. Basically, when a player resets their progress, their notes remain intact. This is to make it so that players don't accidentally destroy their notes. But what this means is that when you restart the game, ARIS thinks you've already taken all of these pictures.