Get your hands dirty. Time to start making. Free, remixable apps by Field Day.


Researchers, teachers and students use ARIS to make mobile games, tours and interactive stories.



Use Siftr to make fieldwork easy. Got five minutes? Anybody can make a Siftr.



Create your own digital field guide, no coding required.



Field Day makes apps that change the way people see the world. play around, or remix them.

Welcome to Lakeland

Build a farm community without destroying your lakes.


Jo Wilder and the Capitol Case

Unravel the stories behind mysterious artifacts at the museum.


Lost at the Forever Mine

Use math and scientific modeling to escape an abandoned planet.


The Yard Games

Teach Science with free, beautiful games on the web.


Discover IceCube VR

Journey deep into space to track down the source of a neutrino


Atom Touch

Explore how atoms work with this tactile simulation. 8+


Alien Gardener

Save a martian colony through research.


The N Game

Explore the complicated Nitrogen Cycle with this board game, 16+


Dominique Lark Teaches like a gamer.



Learn how to use all the things Field Day makes.

Field Day Courses

Online courses to teach you make stuff with Field Day tools like Siftr and ARIS



Learn more about Field Day apps, get answers to your questions


Teacher Fellowships

You’ve got superheros in your school but even superheros need support. Join project based PD with Field Day.



Create location-based games and stories

Create mobile games, tours and interactive stories with ARIS games. Players experience a hybrid world of virtual characters and media in physical space.

What can I build with ARIS?

With ARIS, you can build an interactive story, tour or game. Players can complete quests, collect items, and talk to virtual characters, all while exploring the world around them.

get ARIS

Teacher Craig Brumwell Designs a Mobile Game with ARIS to Create Emotional Impact for His Students

Craig used ARIS to create a situated documentary game called “Dilemma 1944” to convey the impact of the Second World War. In the game, players travel back to Kitsilano High School in Vancouver during WWII.

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Beth Stofflet and Larry Moberly Take 250 Kids on an Adventure to Africa with ARIS

Seventh grade social studies teachers Beth Stofflet and Larry Moberly wanted to take their 250 kids to dozens of African nations — but since that wasn’t possible, they took them there virtually with a Field Day tool called ARIS.

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Situated Documentary ARIS (Dilemma 1944)

ARIS Manual

Open Manual


Whether you are a beginner, have design questions, or want to dive into more complicated technical questions, you can find help at the ARIS User Group.

About ARIS

ARIS works on iOS devices and requires an internet connection to play. ARIS consists of three pieces of software.

  • Client (The iOS App) - to play games and collect data
  • Editor - to make ARIS games.
  • Server - Games live on a database in the cloud. The client and editor read from and write to it.


ARIS is free for all to use. If your project begins to see more than 100 players monthy, or you need help designing or modifying ARIS, Contact us to setup a consultation.


  • Player location (GPS)
  • QR codes
  • Bluetooth beacons (iBeacons)
  • Image Recognition
  • Augmented Reality
  • Navigation of the on-screen map
  • Alphanumeric codes
  • Media collection
  • Social interaction around media collection

Make Games with ARIS

ARIS Allows you to create Mobile Games, Interactive Stories, Scavenger Hunts, Tours and Data Collection Activities

Launch Editor


ARIS Games is open-source under the MIT license and free to use. The MIT License is a permissive free software license.

Production Team

David Gagnon, Phil Dougherty, Mike Tolly, Chris Holden, Eric Lang, Sarah Gagnon and Jim Mathews have worked formally and informally to bring you the ARIS software.

Special thanks to the following contributors: Kevin Alford, Carl Burnstein, Scott Morison, Julie Sykes, Kurt Squire, Chris Blakesley, Sean Dikkers, John Martin, Kevin Harris.

ARIS wouldn’t exist without the institutional support of the University of Wisconsin as well as from Engage, WID, WCER, Minnesota Historical Society, The Library of Congress Teaching with Primary Sources Initiative, the MacArthur Foundation, the Pearson Foundation, CASLS, Chippewa Valley Technical College and many others for years of investment and support.