
We are Field Day
What if kids had the same curiosity and sense of discovery that drives the best researchers at universities? We foster that wonder by creating learning games, virtual reality experiences and citizen science apps. Teachers and subject experts work with us to design fun ways to connect people to research. Our mission is to explain big ideas in playful ways, bridging the gap between the university and the public.
Get involved





Teach with apps & games
Are you a teacher looking to use games & apps? Take an online course or join a fellowship for Professional Development.
Get startedMake something with us
Are you from a research lab looking to design public outreach with games, a virtual reality experience, or a citizen science app?
Work with UsWhat we Make
We make learning games, virtual reality experiences and citizen science apps.
All our games, apps and courses are free and available online.

Stay in Touch
We are constantly making new things, and improving what we’ve already made. Want to stay ahead of the curve? Join us!
Stay in Touch
Who we work with
We literally work with the most interesting people in the world.
























Work with Us
We work with scientists, researchers, teachers, artists, story tellers, and all-around rad people to make things together to impact our communities.
from the blog
Anne Lynn Gillian Daniels and Dane Morgan from MRSEC turn a Science Lab into a Game called AtomTouch
AtomTouch allows learners to explore principles of thermodynamics and molecular dynamics in an tactile, exploratory way. The game was developed to help students understand the structures and attributes of particles at the molecular level.
Read storySeth McGee’s Prairie Plant Companion app increases speed and accuracy for plant identification in the field
When Seth’s students use this app they start becoming real botanists! The students are significantly more efficient and accurate in the plant identification with this Prairie Plant Companion. We leverage human skills at visual pattern recognition, and computing’s ability to sort and filter to create a new approach to teaching students. exploratory way.
Read storyFolklorist Ruth Olson creates new kind of app to help students discover local culture
Professor Ruth Olson noted that students new to anthropological research often consider “culture” to be what “others” have. With this app, Olson helps students to “see themselves as cultural beings” creating digital maps of their very own folkloric elements here at the UW.
Read storyJulie Sykes teaches French with post-apocalyptic augmented reality app
Julie Sykes, from University of Oregon used our ARIS tool to make this post-apocalyptic game. EcoPod is mobile game that teaches students to speak French. Julie’s team relies on good storytelling to keep this “choose your own adventure” game interactive and thought provoking.
Read story