Get your hands dirty. Time to start making. Free, remixable apps by Field Day.
Researchers, teachers and students use ARIS to make mobile games, tours and interactive stories.go
Use Siftr to make fieldwork easy. Got five minutes? Anybody can make a Siftr.go
Create your own digital field guide, no coding required.go
Field Day makes apps that change the way people see the world. play around, or remix them.
Unravel the stories behind mysterious artifacts at the museum.go
Teach Science with free, beautiful games on the web.go
Journey deep into space to track down the source of a neutrinogo
Explore how atoms work with this tactile simulation. 8+go
Save a martian colony through research.go
Explore the complicated Nitrogen Cycle with this board game, 16+go
Learn how to use all the things Field Day makes.
Online courses to teach you make stuff with Field Day tools like Siftr and ARISgo
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You’ve got superheros in your school but even superheros need support. Join project based PD with Field Day.go
Chasing down the most extreme objects in the universe from the South Pole
The IceCube VR experience puts you in the role of an astrophysicist who journeys deep into space to track down the source of a neutrino detected by the IceCube observatory in Antarctica.
The IceCube VR experience puts you in the role of an astrophysicist who journeys deep into space to track down the source of a neutrino detected by the IceCube observatory in Antarctica. At the research station at the South Pole, you will see the large instrument, buried in the ice, detect a mesage from across the universe. Using your “impossibility drive,” you will follow the neutrinos path back to the black hole it was emitted from. Along the way, you will be able to take in awe inspiring views from the edge of the solar system, looking back from the milky way and dangerously close to a black hole. You will be able to see using not only your normal visible spectrum, but also using X-ray vision and neutrino vision, revealing entirely different views of space.
Explain the exciting, but hard to understand research taking place by the NSF funded IceCube project to middle-school and higher aged public audiences in museum contexts.
We are looking for additional museums who would like to put this VR experience on exhibit. Feel free to use it right now, no strings attached. Better yet, reach out by clicking "Work With Us" if you would like a consultation or would like to discuss customization.
This is a MIT Licensed, Opensource project. Contribute to the code at https://github.com/fielddaylab/ICECUBEVR
This project was funded by NSF OPP #1612504